Recent posts

#1
Mac installation / Re: Issues with Sound Loom on ...
Last post by emiliano76 - November 07, 2024, 12:39:38 PM
With the help of CHAT GPT, I tried to break down the peculiarities related to the texture and had it generate a couple of randomized files following the rules. Additionally, I found it very interesting to create a sort of data entry training, getting GPT to clarify the concepts that were less clear. I then made the 3D model available for consultation. I'm not sure if it will be useful to anyone, but I'm sharing the URL here.


https://chatgpt.com/share/672cb3b1-db68-800c-b81d-c48ce1ac1ec6
#2
General Board / Re: Command lint - Terminal AI
Last post by simonk - October 29, 2024, 12:09:02 PM
There is also an AI elephant in this imaginary room and somewhat philosophically challenging.

Is it acceptable for AI bots to run round scraping other artist work without payment ?

https://www.theguardian.com/film/2024/oct/22/thom-yorke-and-julianne-moore-join-thousands-of-creatives-in-ai-warning
#3
General Board / Re: Command lint - Terminal AI
Last post by rwdobson - October 29, 2024, 11:45:37 AM
The challenge in doing such a thing lies in the requirement to "Teach it CDP". LLMs are trained over literally billions of image and text examples trawled from the internet. I doubt if there is anything like enough examples of a working CDP command line on the net to do the job. It could be something a Computer Science department at a university might fancy as a research project. Part of the problem lies in the critical evaluation stage. Given a "correct" command line, one person listens to the output and says "that's it", while another might say "no that's not it at all".

As a side example of the challenge: I am a flute player, and I see from time to time examples of AI-generated images showing a person playing a flute. It is all in photo-realistic full-colour 3D. But in literally all the cases I have seen, none of the flutes matches what a flute actually looks like, and could not possibly work. Some don't even have a mouthpiece. Others assume the player has 20 fingers. But they look, well, plausible as images. Training an AI to "do CDP" may be an even harder task, and generating a sufficient data set for it could, alone, takes thousands or even milions of person-hours.

That said, a few people well versed in Csound have got ChatGPT to generate correct working Csound instruments (albeit simple ones) -  because there is a lot of Csound text available online for ChatGPT to work with, not least in large textbooks such as "The Csound Book". I would say that across the whole extent of the CDP online documentation and tutorials, there is probably less than 0.0001% of the examples an AI would need!

The approach I would suggest might be the most likely to succeed would be to create a script for a single CDP process, that can algorithmically generate variations on a working command line (start simply - no external breakpoint files!). Unix shell scripts have all the language elements one would need for this. Run each one, and score them based on a chosen evaluation criterion (or multiple criteria?). Perhaps if this data set is passed to an AI, it can generate new good command lines for that process based on input criteria. Sounds like an idea for a PhD to me!

#4
Mac installation / Re: Issues with Sound Loom on ...
Last post by emiliano76 - October 27, 2024, 04:58:23 AM
Thank you so much for the detailed response!
In effects for now, the only way to make some strings work (I tried from the terminal shell and not Sound Loom) has been to copy all the configuration files from _cdpatch to _cdp.
I'll start by transferring the also the _cdpins directories as suggested and will keep an eye on the Windows paths. I'll also check the "htmltuts" documentation for more insight. I truly appreciate your advice, and I look forward to any additional information or downloadable files you may provide.

In the meantime, I'd like to share my latest work. All the sound design here was created using Composer Desktop / Sound Loom. It's great to know there's still someone providing support for this incredible set of tools.

https://on.soundcloud.com/2cALd4UwCxDx1eoT7

Thanks again, emiliano:)
#5
General Board / Re: Command lint - Terminal AI
Last post by sleestack - October 27, 2024, 02:08:23 AM
go to changpt if you feel to. Ask it to do something for terminal. Anything. It is incredibly good at Terminal. All CDP can be done in terminal. Instead of a gui. Teach it CDP and let us talk to it . Ask it to do this and that, It will spit out all the information you need to make a sound file.
#6
Mac installation / Re: Issues with Sound Loom on ...
Last post by rwdobson - October 26, 2024, 08:24:13 PM
That is a very good question! The simplest and quickest solution is to copy all the old preset and other files from your PC setup to the mac. This is the directories _cdpatch and _cdpins. The problem then is that the patch files appear to have hard Windows paths such as "C:\txws", for files that are clearly part of Archer Endrich's "Texture Workshop", which is still part of the full CDP documentation. A further snag is that (from memory just now) "texture" underwent a few changes for Release 8 (not least for multichannel processes), which may possibly make old patches fail to load.

That documentation (look for "htmltuts") is, I think, still the first place to go to for information and tutorials about Texture (etc).  As soon as I have more concrete information (and possibly provided a file to download) I will follow up here. RD.
#7
Announce / Soundshaper 6.3 released
Last post by Robert Fraser - October 26, 2024, 04:29:44 PM
Soundshaper 6.3 has now been released. There are no functional changes since the 6.3 BETA release last month, so if you have downloaded this, you could possibly just change the exe name to Soundshaper.exe.

The CDP PC download now contains the new Soundshaper (along with SoundLoom and CDP Release 8 software, as before). Full and Upgrade versions of Soundshaper and CDP programs only are also available at the Soundshaper website:
https://www.soundshaper.net/dloads.html
#8
General Board / Re: Building CDP from Source o...
Last post by paddydetox - October 24, 2024, 09:02:33 PM
Just to be certain, I deleted all build folders and completely rebuilt everything from source and I still encounter the same problem.
Hopefully someone would be able to help me figure the last issue out.
#9
Mac installation / Issues with Sound Loom on Mac ...
Last post by emiliano76 - October 24, 2024, 11:51:06 AM
Hi everyone,

I'm not a completely new user of Sound Loom. I used to use it on PC, and now I'm on Mac. After checking the checkinstallation file, everything seems to be okay, but I don't see the presets/patches for textures when I start a texture process on a file.

Additionally, it would be great if there were more resources on how to compile the various CDP Files & Codes. I know there's already a dedicated page for this, but in the case of the TEXTURE environment, I only see a "Note Data File for TEXTURE MOTIFSIN."

What can I do to make the learning process easier for me? CDP and Sound Loom are wonderful worlds, and I believe they are still the best tools for transforming acousmatic music.

I might be a bit off-topic, sorry, but any response to my questions would be very important for me to continue.

Thank you in advance!
emiliano
https://www.instagram.com/_a__v__e__n__i__r_/
#10
General Board / Re: Command lint - Terminal AI
Last post by simonk - October 22, 2024, 08:34:07 AM
Quote from: sleestack on October 21, 2024, 10:08:37 PMIts like you didn't read my post
I am sorry if my reply seems that way to you. I was offering information about the whereabouts of the Tutorials etc.
Also, I have no particular knowledge of AI & plenty of learning of my own to do.
The best advvice I can offer on soaking up manuals is to 'snack not banquet' when taking in information. Do a bit,do something else, do bit & so on.

As previously mentioned by one or more of the very small CDP team we ~are~ working on new GUI tools.

Simon