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General Board / Re: Problems with multichannel shred
« Last post by Robert Fraser on May 09, 2023, 11:04:19 PM »Glad you got this working, but in general there can be a problem with some sound sources not having the "right" kind of header for CDP. Archer Endrich puts it like this:
"One problem that you may encounter is CDP not recognising an input soundfile when it has been made by some other software. This can be caused by non-standard anomalies in the wav header of the soundfile made by the other software. The problem can be rectified by making a CDP copy of this sound with CDP's COPYSFX. This can be run from the Command Line (copysfx infile.wav outfile.wav and see Usage for the various options), or via Soundshaper : Menu – Edit/Mix > SF UTILS > COPY. (COPYSFX is not available in a Soundloom menu.) "
As Simon suggested, run sfprops on the source file and see what it says about the header. Normally CDP will retain the type (output=input), so I'm guessing the problem would have been with the source sound.
Robert
"One problem that you may encounter is CDP not recognising an input soundfile when it has been made by some other software. This can be caused by non-standard anomalies in the wav header of the soundfile made by the other software. The problem can be rectified by making a CDP copy of this sound with CDP's COPYSFX. This can be run from the Command Line (copysfx infile.wav outfile.wav and see Usage for the various options), or via Soundshaper : Menu – Edit/Mix > SF UTILS > COPY. (COPYSFX is not available in a Soundloom menu.) "
As Simon suggested, run sfprops on the source file and see what it says about the header. Normally CDP will retain the type (output=input), so I'm guessing the problem would have been with the source sound.
Robert