Recent Posts

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31
General Board / Re: ProcessPack
« Last post by ArcherCDP on September 26, 2023, 04:40:21 PM »
Hello pmj,

ProcessPack has not been updated this year.  Copies of the software are currently available direction from Archer.  Please email archerhgm@gmail.com.  There is no charge for it as the author, Richard Orton, made it a free download before his untimely death in 2013.  Thanks.  Archer
32
Mac installation / Re: CDPv8 and M1
« Last post by pmj on September 25, 2023, 08:37:53 AM »
I had a stab at compiling CDPv8 on an M2 Mac Mini and got as far as the final "make" command without any problem but then got:

In file included from /Users/pmj/CDP8/dev/newsfsys/sfsys.c:157:
/Users/pmj/CDP8/dev/newsfsys/sffuncs.h:203:2: error: "Unknown byte order for this processor"
#error  "Unknown byte order for this processor"
 ^
/Users/pmj/CDP8/dev/newsfsys/sffuncs.h:207:2: error: "Internal: can't be both MSB and LSB"
#error  "Internal: can't be both MSB and LSB"
 ^
2 errors generated.
make[2]: *** [dev/newsfsys/CMakeFiles/sfsys.dir/sfsys.c.o] Error 1
make[1]: *** [dev/newsfsys/CMakeFiles/sfsys.dir/all] Error 2
make: *** [all] Error 2

If anyone knows how to get past this I'm happy to try again.
33
General Board / Re: ProcessPack
« Last post by pmj on September 24, 2023, 12:11:45 PM »
Is ProcessPack available as a download somewhere?
34
General Board / Re: How to add infile 2?
« Last post by Robert Fraser on August 23, 2023, 05:46:13 PM »
Hi Phoenix,
The rows in Soundshaper's patch grid are chains of processes, each going from left to right. So your source should appear in A_0, not A_1, and when you've processed it, the output will be in A_1. (A_2 would be for the output of the next process, if any, not for the second input.) For your second input, place the cursor on cell B_0 and drag your second soundfile onto the screen (or use the file selector). Click again on cell A_0 and select the process that requires a second input. A red "ADD INPUT" box should appear. Click on cell B_0 to select it and click OK in the red box. If your process is spectral, B_0.wav will be automatically converted to B_0.ana behind the scenes.

Set your parameters on the parameter page and click RENDER to return to the main page. The output should be in cell A_1. For a spectral process, this will be colour-coded aqua and should again be auto-converted back to .wav to play it. However, you can also hit F9 to do an explicit ana-wav conversion, if you like. This would be worth doing if you save the process as a patch, for example.

Hope this helps.
Robert F.
35
General Board / How to add infile 2?
« Last post by Phoenix cat on August 22, 2023, 02:07:29 PM »
hi, I am newbie using Soundshaper 6. I have a problem trying to get results with spectral process. I click on cell a_1 and select in menu "load soundfile", I choose a wav file and it appears not in the cell but in the rectangle up. Then I click cell a_2 and choose another wav file. The second file replaces the first in the rectangle. I click again in cell a_1 and choose SPECTRAL. The situation in all efects is that the infile 2 it isnt choosen, it says "none". So, how to add infile 2? The pink window for load the second file doesnt appears. Please help.
36
Mac installation / Re: CDPv8 and M1
« Last post by cordelia on August 15, 2023, 11:28:18 AM »
Hi,
is there any news from it?
37
PC Installation / Re: CDP update question
« Last post by simonk on August 10, 2023, 05:07:36 PM »
Hi,
Version 8 will install in a new directory, in your case (probably)  "C:\cdpr8 "

Meanwhile, I suggest continuing with your current setup.

Soundshaper downloads & update info here -

https://www.soundshaper.net/dloads.html

hth
Simon
38
PC Installation / CDP update question
« Last post by Vasilakis on August 08, 2023, 08:47:59 PM »
Hello,

I have CDP 7.1 installed which I use together with Soundshaper 5. Both were installed into "C:\cdpr7" directory while following instructions from documentation.
Now I see that Soundshaper 6 was released, and CDP 8 is upcoming in the future.

I'd like to ask what would be a best way to update my installation in a way that everything continues to work as intended. I can wait for full CDP 8 release, but I'm still curious what would be the most correct way to do updates.

Thanks,
V
39
General Board / Waveset
« Last post by aconto on August 01, 2023, 06:39:36 PM »
Hello everybody, I'm trying to transform some sounds using the Waveset concept. Is there a specific menu in Soundloom that does this or am I supposed to use different features of different process menus?
40
General Board / TEXTURE SIMPLE - Compatibility with earlier versions (PC)
« Last post by Robert Fraser on June 19, 2023, 12:36:54 PM »
The TEXTURE program currently supplied for PC systems is a pre-Release 8 version, which includes a new compulsory parameter ('omit') for the Texture Simple function.
Unfortunately this makes it incompatible with existing scripts in Textpack and Tutorial Workshop 2, as well as Soundshaper's Texture-Simple parameter page and presets.

It is expected that these settings will be updated for Release 8, but for now anyone wanting to explore Texture Simple on the PC needs a Release 7.1 version. You can download it at: https://www.soundshaper.net/downloads/texture71.zip .  Unzip and copy texture.exe into your existing CDP programs folder (...\_cdp\_cdprogs). If you want to retain the Rel.8 version, rename it (e.g. to textureR8.exe) before copying the replacement file.

SoundLoom (PC): to see if your version of SoundLoom supports the Release 8 version, go to the parameter page for TEXTURE SIMPLE; if that has provision for the OMIT parameter, then you don't need the older Rel7.1 version, otherwise you do. 

CDP MAC software and SoundLoom (MAC): not having a Mac, I don't know what the current situation is. However, you can check the Usage for Texture Simple to see if this includes the OMIT parameter and you can also look for it on the parameter page in SoundLoom (Mac).
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